Moss: Book II Meta Quest 2 Review
Game: | Moss: Book II |
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Publisher: | Polyarc |
Developer: |
Filled with adventure and charm, Moss is one of the best VR games available. Quill, the little rodent protagonist of the game just had to come back in a sequel, and I’m happy to say that she has made a triumphant return in another memorable adventure.
Moss: Book II picks up the story straight from where the original game finished. Once again it’s a dark fairytale, and this time Quill is being hunted by an owl, whom is wanting the glass that the little white mouse possesses. The narrative once again also explores your place in the world of Moss as The Reader, as you watch from above over tiny Quill.
Developer Polyarc have created a bigger world for this sequel, and there’s more variation in its beautiful environments. There’s so much detail to be found that it really would feel rude to not lean into the world and take a proper look around at every single opportunity, perhaps even spying some hidden collectibles at the same time.
The game once again combines adventuring and combat, with each being fairly simple in their execution. Puzzles range from simplistic to something that makes you think that little bit more, and there are definitely some clever problems for you to solve in there, particularly towards the end of the adventure.
Combat has been expanded in comparison to the original game. Not only are returning enemies joined by some fresh ones, Quill also gets to make use of more weapons besides her sword, including a giant hammer as well as a glaive. The hammer is the game’s most powerful weapon, although is slow to wield, while the glaive is a fast ranged weapon. In a lovely touch, weapons can also be used outside of combat, with a dash move allowing you to cover large gaps when the sword is equipped, the hammer can be charged up and then brought down on, say, a switch when Quill is elsewhere, and finally the glaive can be thrown and wedged in the environment, and then called back with a whistle when Quill is accurately positioned, which is handy to hit necessary things in the area such as a switch.
All in all, this is an impressive sequel that is more of the same but also so much more than that, and the tiny mouse remains a cute and charismatic heroine. Like the original game, the major drawback is the short length of the game, although this is a longer adventure than the original, taking at least 6 hours to complete. With that said, there’s more of Quill and the world of Moss here, and it’s testament to the quality of the game when more still doesn’t feel quite enough.